Monday, 7 August 2017

Kickstarter BadLands RoadTrip is now live!

You can now back BadLands RoadTrip on Kickstarter! Purchase a tier and you'll be represented by an enemy in the game!

Kickstarter available here:

Monday, 24 July 2017

Kickstarter and Gamescom coming up in August

We are working on 2 huge things at the moment. One is a Kickstarter, that is due August 2017, and the other is our GamesCom booth, which is also due in August 2017.

The Kickstarter will be for our upcoming game, BadLands RoadTtip, the physics gun, open world action RPG. We will not post too many details yet, but keep an eye on the videogames section of Kickstater in the first half of August, and you will be sure to find us (also, we will post here once we've started).

The GamesCom 2017 booth is as good as completely planned and cared for. You can come over and play the first demo of the game with us and other fans over LAN. We will show a lot of concepts and you can have a chat with the developer. Check us out at booth 10.1 D025.

August will be an exciting month. Come back us on Kickstarter and we hope to see you at GamesCom!

Tuesday, 14 February 2017

BadLands RoadTrip logo reveal

Last week, we revealed the title of our next game. This week, we'll let you in on a little bit more.
BadLands RoadTrip will be an open-world action adventure game where players can build their own guns. The picture above is the logo we are going to use. It shows off the general feel we aim for with the game and displays the main gameplay function. This logo will accompany practically everything related to our next game.

The coming months we will work hard on the game and we will increasingly release screenshots and more information. Keep an eye out for this logo.

Monday, 6 February 2017

New Game: BadLands RoadTrip (BLuRT)

Obsessive Science Games is proud to announce its next game: BadLands RoadTrip!  We call it BLuRT for short (the 'u' is for easy pronounciation).

What will it be? What will it do? For the moment we'll only reveal the title while we work vigorously on the game behind the scenes. In the coming months we will bring you more details.

Stay tuned!